Alan Moon Soo Kim
Rated on 2018-08-02
Advisory board lacks industry specific experts. I have my doubts on claims of 10,000 active users when social media accounts don't come close to that mark. Competing against the likes of ESL and FaceIT are not an easy task. CS and LoL are massive games and publishers with VERY strict guidelines. This may cause issues for scaling in a over-saturated market for events. Mass adoption of gamers is required on a global scale and am not convinced.
Rated on 2018-08-09
Strong team with competent advisors, which ave proven themselves because they already run a profitable company in the same industry. Vision is strong, although it is a decently crowded space with some strong competitors. Real effort and difference has to come from the product therefore (even moreso than normal). I like the fact the focus on the creational angle rather than just on the gamer themselves.On top of that, they have 10k active users which really should get them a leg up.
Rated on 2018-08-14
There are a number of the same ICO projects running at the moment which can be your competitors. However, your team is solid especially it is backed by an existing business established since 2016 with revenue and user base. That is a difference yet an advantage for competition in this highly competitive market. However, the gaming industry is changing quickly with the support of new technologies so if you can figure out an innovative business plan in place, blockchain technology can't help. MVP is operational but in the viewpoint of a player, I see it not really friendly and its IX/UX needs to be improved soon.
Rated on 2018-08-20
Good team. Already running product. Cryptocurrency is good for gaming, it can work as virtual/real money/rewards. The only issue is there is already too many different currency in world. Also, there are lots of people with similar concept already in market. Team will have to work very hard and dispatch product as soon as possible in market and do lots of marketing to get user base. Best of luck team.
Rated on 2018-08-25
I think it is important for ICOs to be backed by an organization / company that has a user base already. Esports is a huge industry and although there is high competition, I believe that this project has proven already that it can succeed. I think the next step would be to see how you can stay ahead of the curve by implementing new technologies into your product. The team looks solid, you have advisors with experience in the gaming industry. You also passed the KYC report which is a big plus.
Rated on 2018-09-24
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Yamzu constitution Yamzu’s first “closed beta” is launched for League of Legends. Yamzu starts generating revenue.
Yamzu ends its first operational year with revenue higher than 800k SEK.
Yamzu launches CS:GO in “closed beta”.
CS: GO launches in “open beta” alongside League of Legends.
The Yamzu engine is ready to support mobile games. We celebrate the second and best year of the platform in terms of revenue. The platform generated more than 2.7 Million SEK for a roughly 300% growth on revenue generated in 2016.
Full implementation of YMZ Tokens into the platform. Yamzu opens the platform to sponsors, influencers and partners Launch of Yamzu merchandise line for gamers. The YMZ will be quoted on trading platforms Internal exchange implementation.
The first mobile eSports games will be implemented in the platform. More PC eSports titles will be available, including DOTA 2, PUBG, Call of Duty, and Battlefield.
Yamzu will hold its first global eSports events.
By this point in time, Yamzu will have more than 20 eSports titles available on its platform, ranging from AAA to indie games.
Yamzu will hold annual eSports championships for our top ten countries with the most users.